Research before pixels
Before wireframes, I want to understand the real problem. User interviews, surveys, empathy maps and competitive analysis show where people get stuck, so the design solves that and not just what was asked for.
I'm Mohamed
a UI/UX designer in Egypt who gets excited about turning complex requirements into intuitive interfaces .
I design end-to-end experiences for web and mobile applications: user flows, wireframes, high-fidelity UI and interactive prototypes in Figma. My work starts with research, from user interviews and surveys to competitive analysis and personas, so I know where people actually struggle before I draw a single screen.
I work closely with product managers, developers and QA teams to translate business requirements into scalable, user-centered solutions. I build design systems and reusable components so products stay consistent and ship faster, and I test with real users to make sure the result is as usable as it looks.
Currently, I'm at Enozom designing end-to-end experiences for web and mobile products. Before that, I spent more than two years at Pimula Agency designing interfaces for web and mobile apps, and worked part-time with EverShare on enterprise software.
Tools I reach for every day: Figma and FigJam, Adobe XD, Illustrator, Photoshop, Notion, Maze and Rotato, plus ChatGPT to explore ideas faster.

Before wireframes, I want to understand the real problem. User interviews, surveys, empathy maps and competitive analysis show where people get stuck, so the design solves that and not just what was asked for.
think first, draw later.
Deadlines, budgets and existing systems are part of the job. I translate business requirements into solutions that fit them, and prototype early so the team learns before it builds.
no perfect world here!
The best work happens when design, product, development and QA talk early and often. Clear handoffs and interactive prototypes mean everyone builds the same thing.
we, not me.
Reusable components, typography and color systems keep products consistent across web and mobile. On the Naqla driver app, shared components cut design-to-development handoff time by 30%.
consistency builds trust.
Designing end-to-end experiences for web and mobile applications: user flows, wireframes, high-fidelity UI and interactive prototypes in Figma. I work with product managers, developers and QA to turn business requirements into scalable, user-centered solutions, and maintain the design system and reusable components that keep products consistent and speed up development.
Dec 2025 - PresentDesigned and iterated user interfaces for web and mobile applications, improving usability and engagement. Worked cross-functionally with developers and product managers to align design with business goals, delivering seamless experiences and on-time projects.
Aug 2023 - Dec 2025Part time. Designed intuitive interfaces for enterprise software with cross-functional teams, raising user satisfaction by 20% and cutting support tickets by 15%. Built responsive web and mobile interfaces that improved usability and accessibility, lifting satisfaction scores by 30%.
Mar 2024 - May 2025